I am working on a project which requires to draw a 2D tilemap over the screen. To do so, I have studied OpenGL shaders and I have adapted davudk/OpenGL-TileMap-Demos ...
PyShader is a basic shader template designed to integrate GLSL (OpenGL Shading Language) with Pygame. This template provides a simple yet comprehensive example of how to render basic shapes using ...
Abstract: We introduce a new method for computing optimal path maps on the GPU using OpenGL shaders. Our method explores GPU rasterization as a way to propagate optimal costs on a polygonal 2D ...
Abstract: We investigate the potential of Vulkan for fluid animation using smoothed particle hydrodynamics (SPH) method. A simple parallel SPH algorithm is devised and implemented in OpenGL Shading ...