An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Abstract: This paper presents an improved algorithm to achieve 2D image shape manipulation by real-time control. The shape is discretized as regular equilateral triangles mesh. User places handles on ...
Manipulating the Masses tells the story of the enduring threat to American democracy that arose out of World War I: the establishment of pervasive, systematic propaganda as an instrument of the state.
We implemented a crowd simulation in which our main focus was not on the algorithm itself but on the pipeline in gpu.js and the final crowd visualization. A twist on this crowd simulation is that we ...