Writing code that interacts with LLM services requires bridging two different worlds. Use these tips and techniques to bind ...
# Tool to inject translated dialogue scripts back into DATA00.BIN for # "Triggerheart Excelica". Reads Shift-JIS text files from dialogue_text/, # converts any in-dialogue newlines to the game's 0x01 ...
# messages, menu text, and VMU messages. Uses a hybrid approach: strings with # pointer table references are relocated into freed string space, while strings # without pointers are patched in-place.
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